Age of Empires Online Advisors
Complete database of 350 unique advisors across all rarity tiers
About Advisors
Advisors in Age of Empires Online provide unique bonuses and abilities to your civilization. Each advisor has a rarity level (Common, Uncommon, Rare, Epic, Legendary) and provides specific bonuses to units, buildings, or economy. Higher rarity advisors provide stronger bonuses.
Filter by Rarity
All Advisors
Aapep
EpicVillagers gather Food 12% faster from fish, berry bushes, and huntable animals
Age IAapep
RareVillagers gather Food 10% faster from fish, berry bushes, and huntable animals
Age IAapep
UncommonVillagers gather Food 8% faster from fish, berry bushes, and huntable animals
Age IAapep
CommonVillagers gather Food 6% faster from fish, berry bushes, and huntable animals
Age IAgamemnon
EpicAll Military units have 4% more health and deal 4% more damage
Age IVAgape
EpicFarms cost 50% less
Age IIAgape
RareFarms cost 40% less
Age IIAgape
UncommonFarms cost 30% less
Age IIAgape
CommonFarms cost 20% less
Age IIAgathon
EpicVillagers cost 20% less Food and have 50% more health
Age IAgathon
RareVillagers cost 16% less Food and have 40% more health
Age IAgathon
UncommonVillagers cost 12% less Food and have 30% more health
Age IAgathon
CommonVillagers cost 8% less Food and have 20% more health
Age IAhapitep
EpicSupport units train 25% faster and cost 25% less
Age IIIAlexander
LegendaryToxotai and Peltasts attack 12% faster
Age IVAmmon
EpicWarships can attack and see 20% farther
Age IIIAmmon
RareWarships can attack and see 16% farther
Age IIIAmmon
UncommonShips can attack and see 13% farther
Age IIIAmmon
CommonWarships can attack and see 10% father
Age IIIAmunet
EpicTemple upgrades cost 75% less
Age IIIAmunet
RareTemple upgrades cost 65% less
Age IIIAmunet
UncommonTemple upgrades cost 55% less
Age IIIAmunet
CommonTemple upgrades cost 45% less
Age IIIAndrasta
EpicAll Military units move 7% faster
Age IIAndrasta
UncommonAll Military units move 5% faster
Age IIArash
EpicRoyal Archer Champion can be trained at the Fortress
Age IVArash
RareRoyal Archer Master can be trained at the Fortress
Age IVArash
UncommonRoyal Archer Veteran can be trained at the Fortress
Age IVArash
CommonRoyal Archer can be trained at the Fortress
Age IVArsham
EpicKardaka Champion can be trained at the Fortress
Age IIIArsham
RareKardaka Master can be trained at the Fortress
Age IIIArsham
UncommonKardaka Veteran can be trained at the Fortress
Age IIIArsham
CommonKardaka can be trained at the Fortress
Age IIIBahadur
EpicScythed Chariot Champion can be trained at the Fortress
Age IVBahadur
RareScythed Chariot Master can be trained at the Fortress
Age IVBahadur
UncommonScythed Chariot Veteran can be trained at the Fortress
Age IVBahadur
CommonScythed Chariot can be trained at the Fortress
Age IVBatoshipip
EpicWarships have 25% more health
Age IIIBeorix
LegendaryGold trickles in at a rate of 20.0 per second
Age IVBes
EpicWalls cost 66% less and build 50% faster
Age IIBes
RareWalls cost 66% less and build 40% faster
Age IIBes
UncommonWalls cost 33% less and build in 30% less time
Age IIBes
CommonWalls cost 33% less and build 20% faster
Age IIBolgios
EpicFortresses cost 15% less
Age IIIBolgios
RareFortresses cost 12% less
Age IIIBolgios
UncommonFortresses cost 9% less
Age IIIBolgios
CommonFortresses cost 6% less
Age IIIBoudicca
EpicAll resources trickle in at a rate of 2.0 per second
Age IVBoudicca
RareAll resources trickle in at a rate of 1.75 per second
Age IVBoudicca
UncommonAll resources trickle in at a rate of 1.5 per second
Age IVBoudicca
CommonAll resources trickle in at a rate of 1.25 per second
Age IVBrann
LegendaryWoad Raiders have 30% more hitpoints and gain a 30% chance to deal a critical strike
Age IVBritomartus
EpicTown Centers have 50% more health, deal 50% more damage, and build in 50% less time
Age IVBritomartus
RareTown Centers have 40% more health, deal 40% more damage, and build 40% faster
Age IVBritomartus
UncommonTown Centers have 30% more health, deal 30% more damage, and build in 30% less time
Age IVBritomartus
CommonTown Centers have 20% more health, deal 20% more damage, and build 20% faster
Age IVCartimandua
EpicDruids and Augurs train 25% faster and have 25% more health
Age IIICartimandua
RareDruids and Augurs train 20% faster and have 20% more health
Age IIICartimandua
UncommonDruids and Augurs train in 15% less time and have 15% more health
Age IIICartimandua
CommonDruids and Augurs train 10% faster and have 10% more health
Age IIICassivellaunos
EpicCavalry units move 10% faster
Age IIICassivellaunos
RareCavalry units move 8% faster
Age IIICassivellaunos
UncommonCavalry units move 6% faster
Age IIICassivellaunos
CommonCavalry units move 4% faster
Age IIICombutis
EpicBarracks cost 25% less
Age IICombutis
RareBarracks cost 20% less
Age IICombutis
UncommonBarracks cost 15% less
Age IICombutis
CommonBarracks cost 10% less
Age IIConall
EpicInfantry, Ranged, and Cavalry units regenerate 1.6 health every second
Age IIConall
RareInfantry, Ranged, and Cavalry units regenerate 1.2 health every second
Age IIConall
UncommonInfantry, Ranged, and Cavalry units regenerate 0.8 health every second
Age IIConall
CommonInfantry, Ranged, and Cavalry units regenerate 0.4 health every second
Age IICyric
EpicWalls have 20% more health
Age IVCyric
RareWalls have 16% more health
Age IVCyric
UncommonWalls have 12% more health
Age IVCyric
CommonWalls have 8% more health
Age IVDarius
EpicGuard Towers can attack and see 30% farther
Age IVDeverell
EpicLongbowman Champion can be trained at the Fortress
Age IVDeverell
RareLongbowman Master can be trained at the Fortress
Age IVDeverell
UncommonLongbowman Veteran can be trained at the Fortress
Age IVDeverell
CommonLongbowman can be trained at the Fortress
Age IVDjer
EpicDesert Cavalry Champion can be trained at the Fortress
Age IIIDjer
RareDesert Cavalry Master can be trained at the Fortress
Age IIIDjer
UncommonDesert Cavalry Veteran can be trained at the Fortress
Age IIIDjer
CommonDesert Cavalry can be trained at the Fortress
Age IIIDumnorix
EpicCaravans cost 50% less and move 10% faster
Age IIDumnorix
RareCaravans cost 40% less and move 8% faster
Age IIDumnorix
UncommonCaravans cost 30% less and move 6% faster
Age IIDumnorix
CommonCaravans cost 20% less and move 4% faster
Age IIElder
EpicVillagers train 8% faster
Age IIEpchaid
EpicAll units cost 10% less Gold
Age IIEpchaid
RareAll units cost 8% less Gold
Age IIEpchaid
UncommonAll units cost 6% less Gold
Age IIEpchaid
CommonAll units cost 4% less Gold
Age IIErastos
EpicVillagers gather 25% more Stone from Stone Mines
Age IErastos
RareVillagers gather 20% more Stone from Stone Mines
Age IErastos
UncommonVillagers gather 15% more Stone from Stone Mines
Age IErastos
CommonVillagers gather 10% more Stone from Stone Mines
Age IEtain
EpicHeadhunter Champion can be trained at the Fortress
Age IIIEtain
RareHeadhunter Master can be trained at the Fortress
Age IIIEtain
UncommonHeadhunter Veteran can be trained at the Fortress
Age IIIEtain
CommonHeadhunter can be trained at the Fortress
Age IIIGaiana
EpicRanged units can attack and see 12% farther
Age IIGaiana
RareRanged units can attack and see 10% farther
Age IIGaiana
UncommonRanged units can attack and see 8% farther
Age IIGaiana
CommonRanged units can attack and see 6% farther
Age IIGoldenHippikon
CommonGolden Hippikon can be trained at the Fortress.
Age IVHathor
EpicCavalry units deal 20% bonus damage against Siege and Ranged units
Age IIIHathor
RareCavalry units deal 16% bonus damage against Siege and Ranged units
Age IIIHathor
UncommonCavalry units deal 13% bonus damage against Siege and Ranged units
Age IIIHathor
CommonCavalry units deal 10% bonus damage against Siege and Ranged units
Age IIIHatshepsut
EpicWar Elephants deal 10% more damage
Age IVHatshepsut
RareWar Elephants deal 8% more damage
Age IVHatshepsut
UncommonWar Elephants deal 6% more damage
Age IVHatshepsut
CommonWar Elephants deal 4% more damage
Age IVHerakleides
EpicInfantry units train 15% faster
Age IIHerakleides
RareInfantry units train 12% faster
Age IIHerakleides
UncommonInfantry units train 9% faster
Age IIHerakleides
CommonInfantry units train 6% faster
Age IIHerculos
EpicPhalanx Champion can be trained at the Fortress
Age IIIHerculos
RarePhalanx Master can be trained at the Fortress
Age IIIHerculos
UncommonPhalanx Veteran can be trained at the Fortress
Age IIIHerculos
CommonPhalanx can be trained at the Fortress
Age IIIHermolaos
EpicCavalry units train 15% faster
Age IIHermolaos
RareCavalry units train 12% faster
Age IIHermolaos
UncommonCavalry units train in 9% less time
Age IIHermolaos
CommonCavalry units train 6% faster
Age IIHeron
EpicCavalry units see 50% farther
Age IIHeron
RareCavalry units see 40% farther
Age IIHeron
UncommonCavalry units see 30% farther
Age IIHeron
CommonCavalry units see 20% farther
Age IIHorus
EpicAll ships train 15% faster and have 15% more health
Age IIHorus
RareAll ships train 12% faster and have 12% more health
Age IIHorus
UncommonAll ships train in 9% less time and have 9% more health
Age IIHorus
CommonAll ships train 6% faster and have 6% more health
Age IIHyginus
EpicInfantry units regenerate 2 health every second
Age IIHyginus
RareInfantry units regenerate 1.5 health every second
Age IIHyginus
UncommonInfantry units regenerate 1 health every second
Age IIHyginus
CommonInfantry units regenerate 0.5 health every second
Age IIIrene
EpicStorehouse upgrades cost 75% less
Age IIrene
RareStorehouse upgrades cost 65% less
Age IIrene
UncommonStorehouse upgrades cost 55% less
Age IIrene
CommonStorehouse upgrades cost 45% less
Age IIrene R
UnknownStorehouse upgrades cost 65% less
Jason
EpicHetairoi Champion can be trained at the Fortress
Age IVJason
RareHetairoi Master can be trained at the Fortress
Age IVJason
UncommonHetairoi Veteran can be trained at the Fortress
Age IVJason
CommonHetairoi can be trained at the Fortress
Age IVKhaba
EpicKhopesh Swordsman Champion can be trained at the Fortress
Age IVKhaba
RareKhopesh Swordsman Master can be trained at the Fortress
Age IVKhaba
UncommonKhopesh Swordsman Veteran can be trained at the Fortress
Age IVKhaba
CommonKhopesh Swordsman can be trained at the Fortress
Age IVKhepri
LegendaryChanges War Elephants' cost to all gold, but increases their hitpoints by 15% and reduces train time...
Age IVKleitos
EpicArmory upgrades cost 50% less
Age IIKleitos
RareArmory upgrades cost 40% less
Age IIKleitos
UncommonArmory upgrades cost 30% less
Age IIKleitos
CommonArmory upgrades cost 20% less
Age IIKleon
EpicVillagers gather 15% more Gold from Gold Deposits
Age IKleon
RareVillagers gather 12% more Gold from Gold Deposits
Age IKleon
UncommonVillagers gather 9% more Gold from Gold Deposits
Age IKleon
CommonVillagers gather 6% more Gold from Gold Deposits
Age IKosmas
EpicRanged units are able to snare enemy units on attack, slowing them by 20%
Age IIIKosmas
RareRanged units are able to snare enemy units on attack, slowing them by 16%
Age IIIKosmas
UncommonRanged units are able to snare enemy units on attack, slowing them by 12%
Age IIIKosmas
CommonRanged units are able to snare enemy units on attack, slowing them by 8%
Age IIILeonnorios
EpicSpearmen deal 15% more damage
Age ILeonnorios
RareSpearmen deal 12% more damage
Age ILeonnorios
UncommonSpearmen deal 9% more damage
Age ILeonnorios
CommonSpearmen deal 6% more damage
Age ILeonnorios R
UnknownSpearmen deal 12% more damage
Leotarios
EpicWar Chariot Champion can be trained at the Fortress
Age IVLeotarios
RareWar Chariot Master can be trained at the Fortress
Age IVLeotarios
UncommonWar Chariot Veteran can be trained at the Fortress
Age IVLeotarios
CommonWar Chariot can be trained at the Fortress
Age IVLeucon
EpicScouts deal 100% more damage to huntables, move 10% faster and see 10% farther
Age ILigeia
EpicSiege units train 30% faster
Age IIILigeia
RareSiege units train 25% faster
Age IIILigeia
UncommonSiege units train in 20% less time
Age IIILigeia
CommonSiege units train 15% faster
Age IIILionidas
EpicHoplites are 40% more resistant to snare and have 10% more health
Age IVLionidas
RareHoplites are 34% more resistant to snare and have 8% more health
Age IVLionidas
UncommonHoplites are 27% more resistant to snare and have 6% more health
Age IVLionidas
CommonHoplites are 20% more resistant to snare and have 4% more health
Age IVMatius
EpicSomatophylax Champion can be trained at the Fortress
Age IIIMatius
RareSomatophylax Master can be trained at the Fortress
Age IIIMatius
UncommonSomatophylax Veteran can be trained at the Fortress
Age IIIMatius
CommonSomatophylax can be trained at the Fortress
Age IIIMedias
EpicHelepolis Champion can be trained at the Fortress
Age IVMedias
RareHelepolis Master can be trained at the Fortress
Age IVMedias
UncommonHelepolis Veteran can be trained at the Fortress
Age IVMedias
CommonHelepolis can be trained at the Fortress
Age IVMinos
EpicInfantry units are 50% more resistant to snare
Age IIINamor
EpicArmored Elephant Champion can be trained at the Fortress
Age IVNamor
RareArmored Elephant Master can be trained at the Fortress
Age IVNamor
UncommonArmored Elephant Veteran can be trained at the Fortress
Age IVNamor
CommonArmored Elephant can be trained at the Fortress
Age IVNannus
EpicWonders cost 40% less
Age IVNannus
RareWonders cost 34% less
Age IVNannus
UncommonWonders cost 27% less
Age IVNannus
CommonWonders cost 20% less
Age IVNarmer
EpicCavalry units move 5% faster
Age IINebuchednezzar
LegendaryStable units deal 12% more damage
Age IVNekbet
EpicDesert Swordsman Champion can be trained at the Fortress
Age IIINekbet
RareDesert Swordsman Master can be trained at the Fortress
Age IIINekbet
UncommonDesert Swordsman Veteran can be trained at the Fortress
Age IIINekbet
CommonDesert Swordsman can be trained at the Fortress
Age IIINiall
EpicStorehouses cost 50% less
Age INiall
RareStorehouses cost 40% less
Age INiall
UncommonStorehouses cost 30% less
Age INiall
CommonStorehouses cost 20% less
Age INynetjer
EpicDesert Archer Champion can be trained at the Fortress
Age IIINynetjer
RareDesert Archer Master can be trained at the Fortress
Age IIINynetjer
UncommonDesert Archer Veteran can be trained at the Fortress
Age IIINynetjer
CommonDesert Archer can be trained at the Fortress
Age IIIOdysseus
EpicBarracks cost 15% less
Age IOnesiphoros
EpicAdvancing to Golden Age costs 40% less
Age IIIOnesiphoros
RareAdvancing to Golden Age costs 34% less
Age IIIOnesiphoros
UncommonAdvancing to Golden Age costs 27% less
Age IIIOnesiphoros
CommonAdvancing to Golden Age costs 20% less
Age IIIOrestorius
EpicGaesatae Champion can be trained at the Fortress
Age IIIOrestorius
RareGaesatae Master can be trained at the Fortress
Age IIIOrestorius
UncommonGaesatae Veteran can be trained at the Fortress
Age IIIOrestorius
CommonGaesatae can be trained at the Fortress
Age IIIPamphilos
EpicInfantry units deal 40% bonus damage against buildings
Age IIIPamphilos
RareInfantry units deal 34% bonus damage against buildings
Age IIIPamphilos
UncommonInfantry units deal 27% bonus damage against buildings
Age IIIPamphilos
CommonInfantry units deal 20% bonus damage against buildings
Age IIIPanhsj
EpicGuard Towers deal 30% more damage
Age IIPanhsj
RareGuard Towers deal 25% more damage
Age IIPanhsj
UncommonGuard Towers deal 20% more damage
Age IIPanhsj
CommonGuard Towers deal 15% more damage
Age IIPhilon
EpicBuildings build 20% faster
Age IPhilon
RareBuildings build 16% faster
Age IPhilon
UncommonBuildings build in 12% less time
Age IPhilon
CommonBuildings build 8% faster
Age IPtolemais
EpicToxotai and Gastraphetes have 30% more armor against Infantry units
Age IVPtolemais
RareToxotai and Gastraphetes have 25% more armor against Infantry units
Age IVPtolemais
UncommonToxotai and Gastraphetes have 20% more armor against Infantry units
Age IVPtolemais
CommonToxotai and Gastraphetes have 15% more armor against Infantry units
Age IVPytheas
EpicAll ships cost 15% less
Age IIIPytheas
RareAll ships cost 12% less
Age IIIPytheas
UncommonAll ships cost 9% less
Age IIIPytheas
CommonAll ships cost 6% less
Age IIISappho
EpicAcademy upgrades cost 50% less
Age IIISappho
RareAcademy upgrades cost 40% less
Age IIISappho
UncommonAcademy upgrades cost 30% less
Age IIISappho
CommonAcademy upgrades cost 20% less
Age IIISekhet
EpicElephant Archers cost 30% less Gold
Age IVSekhet
RareElephant Archers cost 25% less Gold
Age IVSekhet
UncommonElephant Archers cost 20% less Gold
Age IVSekhet
CommonElephant Archers cost 15% less Gold
Age IVSeleucus
EpicBallistas deal 30% more damage
Age IVSeleucus
RareBallistas deal 25% more damage
Age IVSeleucus
UncommonBallistas deal 20% more damage
Age IVSeleucus
CommonBallistas deal 15% more damage.
Age IVSeth
EpicChariot Archers move 20% faster
Age IVSeth
RareChariot Archers move 16% faster
Age IVSeth
UncommonChariot Archers move 12% faster
Age IVSeth
CommonChariot Archers move 8% faster
Age IVSiavash
EpicScythian Mounted Archer Champion can be trained at the Fortress
Age IIISiavash
RareScythian Mounted Archer Master can be trained at the Fortress
Age IIISiavash
UncommonScythian Mounted Archer Veteran can be trained at the Fortress
Age IIISiavash
CommonScythian Mounted Archer can be trained at the Fortress
Age IIISohrab
EpicRanged units deal 50% bonus damage against buildings
Age IIISohrab
UncommonRanged units deal 30% bonus damage against buildings
Age IIISolon
EpicHippikons gain a 5% chance to deal a critical strike
Age IVSolon
RareHippikons gain a 4% chance to deal a critical strike
Age IVSolon
UncommonHippikons gain a 3% chance to deal a critical strike
Age IVSolon
CommonHippikons gain a 2% chance to deal a critical strike
Age IVSophia
EpicVillagers gather Food 12% faster from Farms
Age IIISophia
RareVillagers gather Food 10% faster from Farms
Age IIISophia
UncommonVillagers gather Food 8% faster from Farms
Age IIISophia
CommonVillagers gather Food 6% faster from Farms
Age IIISostrate
EpicFortresses build 35% faster
Age IIISostrate
RareFortresses build 30% faster
Age IIISostrate
UncommonFortresses build in 25% less time
Age IIISostrate
CommonFortresses build 20% faster
Age IIIStephanos
EpicTown Centers, Guard Towers and Fortresses cost 30% less Stone
Age IIIStephanos
RareTown Centers, Guard Towers and Fortresses cost 25% less Stone
Age IIIStephanos
UncommonTown Centers, Guard Towers and Fortresses cost 20% less Stone
Age IIIStephanos
CommonTown Centers, Guard Towers, and Fortresses cost 15% less Stone
Age IIITawaret
EpicInfantry and Support units move 15% faster
Age IVTawaret
RareInfantry and Support units move 12% faster
Age IVTawaret
UncommonInfantry and Priest units move 9% faster
Age IVTawaret
CommonInfantry and Support units move 6% faster
Age IVTheokoles
EpicInfantry units have 10% more health
Age IVTheokoles
RareInfantry units have 8% more health
Age IVTheokoles
UncommonInfantry units have 6% more health
Age IVTheokoles
CommonInfantry units have 4% more health
Age IVThoth
EpicAll units cost 8% less Food
Age IIThoth
RareAll units cost 7% less Food
Age IIThoth
UncommonAll units cost 6% less Food
Age IIThoth
CommonAll units cost 5% less Food
Age IIThutmose
EpicVillagers gather 8% more Wood from Trees.
Age IThutmose
RareVillagers gather 7% more Wood from Trees
Age IThutmose
UncommonVillagers gather 6% more Wood from Trees
Age IThutmose
CommonVillagers gather 5% more Wood from Trees
Age ITimo
EpicPalintonons can attack and see 35% farther
Age IVTimo
RarePalintonons can attack and see 30% farther
Age IVTimo
UncommonPalintonons and Stone Throwers can attack and see 25% farther
Age IVTimo
CommonPalintonons can attack and see 20% farther
Age IVTimon
EpicRanged units train 15% faster
Age IITimon
RareRanged units train 12% faster
Age IITimon
UncommonRanged units train in 9% less time
Age IITimon
CommonRanged units train 6% faster
Age IITryphon
EpicWarships deal 20% more damage
Age IVTryphon
RareWarships deal 16% more damage
Age IVTryphon
UncommonShips deal 13% more damage
Age IVTryphon
CommonWarships deal 10% more damage
Age IVTumerok
EpicPezhetairos Champion can be trained at the Fortress
Age IIITumerok
RarePezhetairos Master can be trained at the Fortress
Age IIITumerok
UncommonPezhetairos Veteran can be trained at the Fortress
Age IIITumerok
CommonPezhetairos can be trained at the Fortress
Age IIITycho
EpicWonders build 50% faster
Age IVTycho
RareWonders build 40% faster
Age IVTycho
UncommonWonders build in 30% less time
Age IVTycho
CommonWonders build 20% faster
Age IVVercassivellaunos
EpicInfantry units move 10% faster
Age IIIVercassivellaunos
RareInfantry units move 8% faster
Age IIIVercassivellaunos
UncommonInfantry units move 6% faster
Age IIIVercassivellaunos
CommonInfantry units move 4% faster
Age IIIVercingetorix
EpicChampions deal 15% more damage
Age IVVercingetorix
RareChampions deal 12% more damage
Age IVVercingetorix
UncommonChampions deal 9% more damage
Age IVVercingetorix
CommonChampions deal 6% more damage
Age IVViriathos
EpicAll units are 50% more resistant to conversion
Age IIIViriathos
RareAll units are 40% more resistant to conversion
Age IIIViriathos
UncommonAll units are 30% more resistant to conversion
Age IIIViriathos
CommonAll units are 20% more resistant to conversion
Age IIIWeylin
EpicHouses cost 15% less Wood
Age IWeylin
RareHouses cost 12% less Wood
Age IWeylin
UncommonHouses cost 9% less Wood
Age IWeylin
CommonHouses cost 6% less Wood
Age IXanthe
EpicFortresses have 50% more health and see 100% farther
Age IVXanthe
RareFortresses have 40% more health and see 85% farther
Age IVXanthe
UncommonFortresses have 30% more health and see 70% farther
Age IVXanthe
CommonFortresses have 20% more health and see 55% farther
Age IVXerxes
LegendaryWar Wagons move 25% faster and see 25% farther
Age IVZeon
EpicCaravans trade for 20% more Gold
Age IVZeon
RareCaravans trade for 16% more Gold
Age IVZeon
UncommonCaravans trade for 12% more Gold
Age IVZeon
CommonCaravans trade for 8% more Gold
Age IVZephyros
EpicVillagers move 25% faster
Age IVZephyros
RareVillagers move 20% faster
Age IVZephyros
UncommonVillagers move 15% faster
Age IVZephyros
CommonVillagers move 10% faster
Age IVZhubin
EpicRoyal Guard Champion can be trained at the Fortress
Age IIIZhubin
RareRoyal Guard Master can be trained at the Fortress
Age IIIZhubin
UncommonRoyal Guard Veteran can be trained at the Fortress
Age IIIZhubin
CommonRoyal Guard can be trained at the Fortress
Age IIIAdvisor Rarity Tiers
Rarest advisors with the most powerful bonuses. Unique effects not found elsewhere.
Strong advisors with significant bonuses. Maximum tier for most advisor types.
Good advisors with useful bonuses. Strong middle-tier options.
Common advisors with moderate bonuses. Solid early-game choices.
Basic advisors with small bonuses. Easy to obtain, good for beginners.