Horus

Epic
Age II ID: Horus_E_II

Bonus

All ships train 15% faster and have 15% more health

Advisor Information

Name Horus
Rarity Epic
Age Requirement Age II (2)
Database ID Horus_E_II

How to Use Horus

The numeric advantage on Horus — all ships train 15% faster and have 15% more health — looks modest in isolation but converts into a real edge once your civilization is operating at full production tempo.

Against most matchups, the bonus pairs naturally with civilizations that already incentivize utility. Stacking is multiplicative with researched technologies.

Overall, Horus earns its slot when your strategy is committed and your civilization is built to amplify the bonus.

Acquiring Horus

Epic advisors like Horus drop from mid-to-late-game quests, regional storyline rewards, or mid-tier booster packs. Reachable for committed players within their first 40-80 hours.

Complementary Picks

Within the utility archetype, several advisors layer cleanly with Horus. Players running a focused utility build often rotate one of these as a second slot:

Cultural Background

The name Horus is rooted in the Multi-civilization tradition — mixed historical tradition spanning multiple cultures — giving the advisor a thematic identity even when used outside their associated civilization.

Age II Considerations

Age II advisors often define your opening rotation in competitive ladder play. Smart slot allocation at this tier separates polished players from improvisers.

Comparable Epic Options

If you want Epic-tier alternatives that take your build in a different direction than Horus, these advisors offer distinct strategic angles:

  • Ptolemais — Age IV, combat focused
  • Agape — Age II, resource focused
  • Bahadur — Age IV, military focused
  • Tumerok — Age III, military focused
  • Matius — Age III, military focused