Horus
EpicBonus
All ships train 15% faster and have 15% more health
Advisor Information
| Name | Horus |
| Rarity | Epic |
| Age Requirement | Age II (2) |
| Database ID | Horus_E_II |
How to Use Horus
The numeric advantage on Horus — all ships train 15% faster and have 15% more health — looks modest in isolation but converts into a real edge once your civilization is operating at full production tempo.
Against most matchups, the bonus pairs naturally with civilizations that already incentivize utility. Stacking is multiplicative with researched technologies.
Overall, Horus earns its slot when your strategy is committed and your civilization is built to amplify the bonus.
Acquiring Horus
Epic advisors like Horus drop from mid-to-late-game quests, regional storyline rewards, or mid-tier booster packs. Reachable for committed players within their first 40-80 hours.
Complementary Picks
Within the utility archetype, several advisors layer cleanly with Horus. Players running a focused utility build often rotate one of these as a second slot:
- Ligeia (Uncommon, Age III) — Siege units train in 20% less time
- Ligeia (Epic, Age III) — Siege units train 30% faster
- Boudicca (Rare, Age IV) — All resources trickle in at a rate of 1.75 per second
Cultural Background
The name Horus is rooted in the Multi-civilization tradition — mixed historical tradition spanning multiple cultures — giving the advisor a thematic identity even when used outside their associated civilization.
Age II Considerations
Age II advisors often define your opening rotation in competitive ladder play. Smart slot allocation at this tier separates polished players from improvisers.
Comparable Epic Options
If you want Epic-tier alternatives that take your build in a different direction than Horus, these advisors offer distinct strategic angles: