Hathor
CommonBonus
Cavalry units deal 10% bonus damage against Siege and Ranged units
Advisor Information
| Name | Hathor |
| Rarity | Common |
| Age Requirement | Age III (3) |
| Database ID | Hathor_C_III |
Slot Allocation Notes
Hathor's effect — cavalry units deal 10% bonus damage against siege and ranged units — is the kind of bonus that rewards players who plan their build order around a single throughput vector rather than spreading attention thin.
The opportunity cost matters: every advisor slot you commit to Hathor is one you cannot give to a flex pick. Make sure your build order can absorb the bonus throughput.
Players coming back to Age of Empires Online will find Hathor still relevant in current meta builds, especially those leaning into the combat archetype.
Other Common Advisors
If you want Common-tier alternatives that take your build in a different direction than Hathor, these advisors offer distinct strategic angles:
- Leotarios — Age IV, military focused
- Niall — Age I, economy focused
- Cyric — Age IV, construction focused
- Irene — Age I, economy focused
- Epchaid — Age II, economy focused
Acquiring Hathor
Common advisors form everyone's roster baseline. Hathor is one of the staples — easy to obtain and useful from your first match onward.
Best Pairings With Hathor
Within the combat archetype, several advisors layer cleanly with Hathor. Players running a focused combat build often rotate one of these as a second slot:
- Agamemnon (Epic, Age IV) — All Military units have 4% more health and deal 4% more damage
- Tryphon (Uncommon, Age IV) — Ships deal 13% more damage
- Pamphilos (Epic, Age III) — Infantry units deal 40% bonus damage against buildings
Multi-civilization Heritage
Etymologically, Hathor reads as a Multi-civilization name — mixed historical tradition spanning multiple cultures — though in practice this advisor can be slotted into any civilization's deck.
Age III Considerations
Age III is the Iron Age — your civilization is fully developed and strategic decisions revolve around army composition, resource allocation, and timing attacks.