Thutmose

Common
Age I ID: Thutmose_C_I

Bonus

Villagers gather 5% more Wood from Trees

Advisor Information

Name Thutmose
Rarity Common
Age Requirement Age I (1)
Database ID Thutmose_C_I

Strategic Use

Thutmose's effect — villagers gather 5% more wood from trees — is the kind of bonus that rewards players who plan their build order around a single throughput vector rather than spreading attention thin.

Pair this advisor with a strong economic civilization so the bonus throughput isn't bottlenecked by resource shortages or population cap pressure.

Players coming back to Age of Empires Online will find Thutmose still relevant in current meta builds, especially those leaning into the resource archetype.

Comparable Common Options

If you want Common-tier alternatives that take your build in a different direction than Thutmose, these advisors offer distinct strategic angles:

  • Cyric — Age IV, construction focused
  • Hathor — Age III, combat focused
  • Nynetjer — Age III, military focused
  • Boudicca — Age IV, utility focused
  • Matius — Age III, military focused

Lore & Etymology

The name Thutmose is rooted in the Multi-civilization tradition — mixed historical tradition spanning multiple cultures — giving the advisor a thematic identity even when used outside their associated civilization.

Age I Considerations

At Age I, your economy is fragile and every villager allocation matters. Advisors active in this tier often define whether your opening transitions smoothly into Age II or stalls.

Recommended Companions

Within the resource archetype, several advisors layer cleanly with Thutmose. Players running a focused resource build often rotate one of these as a second slot:

How to Obtain Thutmose

Common advisors form everyone's roster baseline. Thutmose is one of the staples — easy to obtain and useful from your first match onward.