Hathor
UncommonBonus
Cavalry units deal 13% bonus damage against Siege and Ranged units
Advisor Information
| Name | Hathor |
| Rarity | Uncommon |
| Age Requirement | Age III (3) |
| Database ID | Hathor_U_III |
Build Application
Players who pick Hathor typically commit to a focused combat strategy from the opening, since the advisor's bonus (cavalry units deal 13% bonus damage against siege and ranged units) compounds with every related upgrade and tech research.
Timing matters more than raw stat: this advisor activates the moment you reach Age III, so synchronize your advancement with your peak production window.
Most published deck-building guides include Hathor or a comparable combat-focused advisor for similar reasons: predictability and clean stacking.
Complementary Picks
Within the combat archetype, several advisors layer cleanly with Hathor. Players running a focused combat build often rotate one of these as a second slot:
- Britomartus (Common, Age IV) — Town Centers have 20% more health, deal 20% more damage, and build 20% faster
- Ptolemais (Common, Age IV) — Toxotai and Gastraphetes have 15% more armor against Infantry units
- Kleitos (Epic, Age II) — Armory upgrades cost 50% less
Earning Hathor
Hathor appears in player rotations within the first 10-20 hours of focused play, usually as an early-game reward or store pickup.
Lore & Etymology
Lore-wise, Hathor aligns with the Multi-civilization cultural sphere (mixed historical tradition spanning multiple cultures), one of the named factions playable in Age of Empires Online.
Timing Within Age III
By Age III, advisor slots are heavily contested. Picking a focused bonus matters more than rolling generalists; opponents will exploit your every weakness.
Similar Uncommon Picks
If you want Uncommon-tier alternatives that take your build in a different direction than Hathor, these advisors offer distinct strategic angles: