Ammon
UncommonBonus
Ships can attack and see 13% farther
Advisor Information
| Name | Ammon |
| Rarity | Uncommon |
| Age Requirement | Age III (3) |
| Database ID | Ammon_U_III |
Slot Allocation Notes
Players who pick Ammon typically commit to a focused combat strategy from the opening, since the advisor's bonus (ships can attack and see 13% farther) compounds with every related upgrade and tech research.
Map type strongly influences value — open maps with frequent skirmishes reward different advisor archetypes than closed boom-heavy maps.
If you've previously underwhelmed with uncommon-tier advisors, Ammon is a useful test case for whether your build order rewards focused bonuses.
Cultural Background
Ammon carries a Egyptian naming convention — Nile civilization of the pharaohs. While advisors are not strictly civilization-locked in gameplay, the lore tie shapes the flavor.
Best Pairings With Ammon
Within the combat archetype, several advisors layer cleanly with Ammon. Players running a focused combat build often rotate one of these as a second slot:
- Seleucus (Common, Age IV) — Ballistas deal 15% more damage.
- Timo (Common, Age IV) — Palintonons can attack and see 20% farther
- Namor (Common, Age IV) — Armored Elephant can be trained at the Fortress
How to Obtain Ammon
Most new players obtain Ammon during their first major faction quest sequence; it's part of the standard rotation kit.
Age III Context
By Age III, advisor slots are heavily contested. Picking a focused bonus matters more than rolling generalists; opponents will exploit your every weakness.
Other Uncommon Advisors to Consider
If you want Uncommon-tier alternatives that take your build in a different direction than Ammon, these advisors offer distinct strategic angles:
- Erastos — Age I, resource focused
- Amunet — Age III, economy focused
- Sophia — Age III, resource focused
- Thutmose — Age I, resource focused
- Vercassivellaunos — Age III, military focused