Timo
CommonBonus
Palintonons can attack and see 20% farther
Advisor Information
| Name | Timo |
| Rarity | Common |
| Age Requirement | Age IV (4) |
| Database ID | Timo_C_IV |
Strategic Use
Veteran players value Timo for the consistency of its bonus rather than its raw size. palintonons can attack and see 20% farther — a steady, always-on modifier that doesn't depend on situational triggers.
The opportunity cost matters: every advisor slot you commit to Timo is one you cannot give to a flex pick. Make sure your build order can absorb the bonus throughput.
Treat Timo as a build-defining choice rather than a flex pick — that's where the advisor delivers its full value.
Earning Timo
You'll have Timo available very early. Don't underestimate Common-tier advisors — many remain meta-relevant well into mid-tier play.
Timing Within Age IV
Age IV is the Imperial / Heroic Age — your endgame phase where ultimate-tier units and late-game economies dominate. Advisors here define your win condition.
Lore & Etymology
Etymologically, Timo reads as a Multi-civilization name — mixed historical tradition spanning multiple cultures — though in practice this advisor can be slotted into any civilization's deck.
Comparable Common Options
If you want Common-tier alternatives that take your build in a different direction than Timo, these advisors offer distinct strategic angles:
- Hyginus — Age II, military focused
- Tawaret — Age IV, military focused
- Dumnorix — Age II, economy focused
- Bolgios — Age III, construction focused
- Bes — Age II, construction focused
Recommended Companions
Within the combat archetype, several advisors layer cleanly with Timo. Players running a focused combat build often rotate one of these as a second slot:
- Pamphilos (Rare, Age III) — Infantry units deal 34% bonus damage against buildings
- Leucon (Epic, Age I) — Scouts deal 100% more damage to huntables, move 10% faster and see 10% farther
- Britomartus (Epic, Age IV) — Town Centers have 50% more health, deal 50% more damage, and build in 50% less time