Vikings

An infantry and naval civilization with Berserks that regenerate HP and powerful Longboats. Dominant on water maps.

Difficulty: MediumInfantry/Navy

Civilization Bonuses

Warships Cost

Warships cost -15/15/20% in Feudal/Castle/Imperial

Infantry HP

Infantry have +20% HP

Wheelbarrow/Hand Cart

Wheelbarrow and Hand Cart are free

Unique Units

UnitAgeCostHPAttack
BerserkCastle Age65 Food, 25 Gold549
LongboatCastle Age100 Wood, 50 Gold1307

Unique Technologies

Chieftains

Castle Age

Infantry have +5 attack vs cavalry, +4 vs camels

Berserkergang

Imperial Age

Berserks regenerate faster

Build Orders

Men-at-Arms Rush

  1. Standard MAA build
  2. 20% extra HP on infantry
  3. Free Wheelbarrow advantage
  4. Transition to Archers or FC
  5. Strong Feudal aggression

Water Map Dominance

  1. Heavy Dock production
  2. Cheap warships for numbers
  3. Build Castle on water
  4. Longboat spam
  5. Control the seas

Strategy Tips

Strengths

  • Excellent economy with free Wheelbarrow
  • Berserks regenerate - sustainable fighting
  • Best navy with cheap ships + Longboats
  • Strong infantry with bonus HP

Weaknesses

  • No cavalry except Scout line
  • No Fire Ships
  • Weak on open land maps
  • No Siege Ram