Teutons

A defensive infantry civilization with powerful siege and tanky Teutonic Knights. Masters of the slow but inevitable push.

Difficulty: Medium Infantry/Siege

Civilization Bonuses

Town Center Garrison

Town Centers can garrison +10 units

Tower Garrison

Towers can garrison twice as many units

Murder Holes Free

Murder Holes technology is free

Farm Cost

Farms cost -40% wood

Conversion Resistance

Units resist conversion

Unique Unit

Unit Age Cost HP Range Attack
Teutonic Knight Castle Age 85 Food, 40 Gold 80 Melee 12

The Teutonic Knight has the highest melee armor in the game but is one of the slowest units.

Unique Technologies

Ironclad

Castle Age

Siege weapons +4 melee armor

Crenellations

Imperial Age

Castles +3 range, garrisoned infantry can fire arrows

Build Orders

Tower Rush

  1. 6 Villagers → Sheep
  2. 4 Villagers → Wood
  3. 1 Villager → Lure Boar
  4. 4 Villagers → Stone
  5. Click Feudal Age
  6. Send forward vils with stone
  7. Build towers near enemy resources
  8. Deny gold and woodlines

Castle Drop + Siege

  1. Fast Castle with stone mining
  2. Forward Castle near enemy base
  3. Produce Teutonic Knights
  4. Add Siege Workshop
  5. Push with TKs + Siege Onagers

Strategy Tips

Strengths

  • Excellent defensive capabilities
  • Teutonic Knights destroy most melee units
  • Strong siege with Ironclad bonus
  • Cheap farms for sustainable economy

Weaknesses

  • Very slow units, poor mobility
  • Weak Light Cavalry and Hussars
  • No Bracer for ranged units
  • Teutonic Knights vulnerable to ranged units

Counter Matchups

vs Celts Siege vs siege, protect your TKs
vs Mongols Difficult - they can kite TKs easily
vs Japanese TKs beat Samurai in melee combat