Saracens
A camel and archer civilization with strong market trading. Excels at countering cavalry and economic warfare.
Civilization Bonuses
Market Trading
Market trade cost only 5% (instead of 30%)
Galley Attack
Galleys attack 25% faster
Camel Archers
Cavalry Archers have +4 attack vs buildings
Unique Unit
| Unit | Age | Cost | HP | Range | Attack |
|---|---|---|---|---|---|
| Mameluke | Castle Age | 55 Food, 85 Gold | 65 | 3 | 8 |
Unique Technologies
Bimaristan
Castle AgeMonks heal units in 2x range
Counterweights
Imperial AgeTrebuchets and Mangonels +15% attack
Build Orders
Archer Rush
- Standard archer build
- Take advantage of building attack bonus
- Transition to Crossbows
- Add Camels vs cavalry
Mameluke Production
- Fast Castle into Castle
- Produce Mamelukes
- Kite enemy cavalry
- Use range advantage
- Support with siege
Strategy Tips
Strengths
- Mamelukes destroy cavalry
- Market bonus for flexible economy
- Strong on water maps
- Good siege with Counterweights
Weaknesses
- Mamelukes are expensive
- No Cavalier upgrade
- Archers lack Thumb Ring
- Infantry is weak