Persians
A cavalry civilization with powerful War Elephants and strong economy. Great for booming and late-game power.
Civilization Bonuses
Start Resources
Start with +50 food and +50 wood
Town Center/Dock HP
Town Centers and Docks have 2x HP, work 10/15/20% faster
Knights
Knights have +2 attack vs archers
Unique Unit
| Unit | Age | Cost | HP | Attack |
|---|---|---|---|---|
| War Elephant | Castle Age | 200 Food, 75 Gold | 450 | 15 |
Unique Technologies
Kamandaran
Castle AgeArcher-line cost no gold (only wood)
Mahouts
Imperial AgeWar Elephants move 30% faster
Build Orders
Knight Rush
- Fast Castle with extra resources
- Build 2 Stables immediately
- Produce Knights with +2 attack vs archers
- Pressure enemy archers
- Transition to Cavaliers
War Elephant Push
- Boom to Imperial Age
- Build 2-3 Castles
- Mass War Elephants
- Research Mahouts for speed
- Support with Monks for healing
Strategy Tips
Strengths
- War Elephants are nearly unstoppable
- Excellent booming with faster TCs
- Knights counter archers effectively
- Strong early economy bonus
Weaknesses
- War Elephants are expensive and slow
- Vulnerable to Halberdiers and Monks
- No Bracer for archers
- Slow to produce army from Castles