Franks

A cavalry civilization with powerful Paladins and strong economy. Perfect for aggressive cavalry play.

Difficulty: Easy Cavalry

Civilization Bonuses

Farm Upgrades Free

Farm upgrades are free (Horse Collar, Heavy Plow, Crop Rotation)

Cavalry HP

Cavalry have +20% HP

Foragers Work Faster

Foragers work 15% faster

Castle Cost

Castles cost -25% stone

Unique Unit

Unit Age Cost HP Range Attack
Throwing Axeman Castle Age 55 Food, 25 Gold 60 4 7

Unique Technologies

Bearded Axe

Castle Age

Throwing Axeman +1 range

Chivalry

Imperial Age

Stables work 40% faster

Build Orders

Scout Rush

  1. 6 Villagers → Sheep
  2. 4 Villagers → Wood
  3. 1 Villager → Lure Boar
  4. 3 Villagers → Berries
  5. 1 Villager → Boar
  6. 3 Villagers → Farms (under TC)
  7. Click Feudal Age
  8. Build Stable immediately
  9. Produce Scouts continuously

Knight Rush

  1. Standard 22-23 pop Feudal
  2. Add 2-3 farms in Feudal
  3. Click Castle Age with 28-30 pop
  4. Build 2 Stables upon reaching Castle
  5. Produce Knights non-stop
  6. Add more stables and farms

Strategy Tips

Strengths

  • Best Paladins in the game (+20% HP)
  • Excellent economy with free farm upgrades
  • Cheap castles for map control
  • Chivalry makes Knight production very fast

Weaknesses

  • Weak archers (no Bracer, no Arbalester)
  • No Camels to counter enemy cavalry
  • Predictable cavalry-focused strategy
  • Vulnerable to Halberdier masses

Counter Matchups

vs Britons Close distance quickly, dont let them kite
vs Goths Raid early and often, keep pressure
vs Byzantines Avoid Cataphracts, use Throwing Axemen