About Heroes

Heroes are special units that deal bonus damage to myth units. Each civilization has a unique hero system that affects gameplay strategy. Having heroes is essential for defending against powerful mythological creatures.

Key Points

  • Heroes deal 4x damage to myth units
  • Heroes take reduced damage from myth units
  • Different civilizations have completely different hero mechanics
  • Greek heroes are few but powerful, Norse heroes are many but weaker

Greeks Heroes

System: Trained from Town Center

Limit: Up to 4 heroes

Notes: Each hero has unique abilities. Can train different heroes as you age up.

Available Heroes:

  • Bellerophon
  • Heracles
  • Perseus
  • Theseus
  • Ajax
  • Achilles
  • Odysseus
  • Chiron
  • Atalanta

Egyptians Heroes

System: Pharaoh + Priests

Limit: 1 Pharaoh, unlimited Priests

Notes: Pharaoh is extremely powerful, respawns at TC. Priests are weaker but trainable in numbers.

Available Heroes:

  • Pharaoh (unique hero)
  • Priest of Ra
  • Priest of Isis
  • Priest of Set

Norse Heroes

System: Hersirs from Temple

Limit: Unlimited

Notes: Hersirs generate favor in combat. Can be trained continuously but each is weaker than Greek heroes.

Available Heroes:

  • Hersir

Atlanteans Heroes

System: Hero Transformation

Limit: Limited by resources

Notes: Transform any military unit or citizen into a hero version. Costs resources and favor.

Available Heroes:

  • Any unit can become a hero