Rus
A versatile civilization that gains bonuses from hunting and has strong cavalry.
Civilization Bonuses
Bounty
Killing animals and scouts provides gold
Hunting Cabins
Generate gold from nearby trees
Wooden Fortress
Unique defensive structure
Horse Archer Heritage
Access to powerful cavalry archers
Unique Units
| Unit | Age | Cost | HP | Attack | Special |
|---|---|---|---|---|---|
| Streltsy | Castle Age (III) | 70 Food, 60 Gold | 100 | 14 | Handcannoneer with melee mode |
| Warrior Monk | Castle Age (III) | 150 Gold | 120 | 12 | Combat-capable religious unit |
Strategy Tips
Strengths
- Strong economy from hunting
- Versatile unit composition
- Good early scouting
- Powerful cavalry
Weaknesses
- Requires map control
- Hunting bonuses diminish late game
- Limited naval options