Ottomans
A military-focused civilization with powerful gunpowder units and free production buildings.
Civilization Bonuses
Imperial Council
Vizier Points unlock powerful bonuses
Military Schools
Free military production buildings that auto-produce units
Great Bombard
Powerful siege unit unique to Ottomans
Mehter
Unique unit that buffs nearby military
Unique Units
| Unit | Age | Cost | HP | Attack | Special |
|---|---|---|---|---|---|
| Great Bombard | Imperial Age (IV) | 600 Gold, 200 Wood | 400 | 200 | Massive siege weapon with huge damage |
| Sipahi | Castle Age (III) | 120 Food, 80 Gold | 220 | 18 | Heavy cavalry with charge bonus |
| Mehter | Feudal Age (II) | 100 Gold | 80 | 0 | Drummer that increases nearby unit stats |
Strategy Tips
Strengths
- Strong military production
- Powerful gunpowder
- Free buildings
- Vizier system flexibility
Weaknesses
- Expensive late game units
- Requires Vizier point management
- Slower early game