Mongols

A highly mobile civilization that excels at early aggression and raiding with cavalry units.

Difficulty: Medium Aggression/Mobility

Civilization Bonuses

Nomadic

Buildings can be packed and moved

Khan

Unique hero unit that buffs nearby units

Ovoo

Stone deposit building that produces stone and doubles unit production

Pastures

Generate sheep over time for infinite food

Unique Units

Unit Age Cost HP Attack Special
Mangudai Castle Age (III) 120 Food, 40 Gold 85 12 Mobile horse archer with bonus vs siege
Khan Dark Age (I) Free (one only) 200 15 Signal Arrow abilities buff nearby units

Strategy Tips

Strengths

  • Extreme mobility
  • Strong early game pressure
  • Unique packed building mechanic
  • Khan provides versatile buffs

Weaknesses

  • Weaker defensive options
  • Relies on aggression
  • Buildings have less HP when packed