Japanese
An infantry civilization with strong Samurai and excellent fishing economy. Great for water maps and infantry rushes.
Civilization Bonuses
Fishing Ships
Fishing Ships have 2x HP and +2 pierce armor, work 5/10/15/20% faster
Infantry Attack Speed
Infantry attack 33% faster
Mill/Lumber Camp/Mining Camp
Mills, Lumber Camps, Mining Camps cost -50% wood
Unique Unit
| Unit | Age | Cost | HP | Range | Attack |
|---|---|---|---|---|---|
| Samurai | Castle Age | 60 Food, 30 Gold | 60 | Melee | 12 |
Samurai are excellent at killing other unique units due to their bonus damage.
Unique Technologies
Yasama
Castle AgeTowers fire extra arrows
Kataparuto
Imperial AgeTrebuchets fire and pack faster
Build Orders
Men-at-Arms Rush
- 6 Villagers → Sheep
- 4 Villagers → Wood
- 1 Villager → Lure Boar
- 1 Villager → Build Barracks, then berries
- 3 Villagers → Berries
- Queue 3 Militia
- Upgrade to Men-at-Arms in Feudal
- Attack with 33% faster attack speed
Water Map Build
- Standard Dark Age into Dock
- Heavy fishing ship production
- Take advantage of 2x HP ships
- Transition to Fire Galleys/Galleys
- Land with Samurai + Siege
Strategy Tips
Strengths
- Fastest attacking infantry in the game
- Samurai counter all unique units
- Excellent on water maps
- Cheap economic buildings
Weaknesses
- No Bloodlines for cavalry
- Infantry still vulnerable to ranged units
- No Siege Onager
- Average on open land maps
Counter Matchups
| vs Franks | Halberdiers + Samurai, use speed advantage |
| vs Vikings | Samurai crush Berserks, contest water |
| vs Byzantines | Samurai beat Cataphracts 1v1 |